About Initiative Tracker
What It Does
The Initiative Tracker manages combat encounters in tabletop RPGs. When a fight starts, each combatant rolls for initiative (a d20 roll that determines turn order). The tracker sorts everyone by their roll, then lets the DM step through the turn order round by round.
Features
- Auto-sorted initiative — combatants are always listed highest initiative first
- Turn advancement — Next and Previous buttons cycle through the order, incrementing the round counter automatically
- HP tracking — quick -1/-5/+1/+5 buttons for fast damage and healing, plus a custom amount button for larger values
- Visual HP bar — green above 50%, yellow 25-50%, red below 25%
- 19 conditions — toggle standard D&D conditions (Blinded, Stunned, Poisoned, etc.) plus combat states (Concentrating, Raging, Dodging, Hidden)
- Quick group add — add 2-20 identical enemies at once, each numbered automatically, sharing a single initiative roll
- Dead/KO tracking — combatants at 0 HP are marked dead and skipped in turn order; they can be revived
- Edit on the fly — click any initiative number to change it; the list re-sorts automatically
- Copy to clipboard — export the current combat state as formatted text
How to Use
- Add each player and enemy — type a name, roll initiative (or click d20), and optionally enter HP
- For groups of identical enemies, use "Add Group" to add multiple at once
- Click "Start Combat" to begin — the first combatant in initiative order is highlighted
- Click "Next" to advance to the next combatant's turn
- Use the damage/heal buttons to adjust HP during combat
- Click the diamond button to toggle conditions on a combatant
- When a combatant drops to 0 HP, they're marked as dead and skipped
Privacy
Everything runs in your browser. No data is sent to any server. Your combat state exists only in the current browser tab.